⚙️Complementary equipment

  • Potion : Recover 200 HP in 20 seconds

  • Mana Potion: Recover 200 MP in 20 seconds

  • Compensation Axe: +50 HP Passive: Deals 30 extra damage when dealing damage to normal and jungle monsters

  • Amor Piercing: +15 armor penetration

  • Long Sword: + 10 armor penetration

  • Spear: + 8% Crit

  • Ring of thunder: + 15% Attack speed

  • Hammer: + 15 physical damage

  • Great Axe: +20 physical damage

  • Ling Crushing: + 20 physical damage + 10% crit chance

  • Thunder Gloves: +45 physical damage

  • Dracula Ring:

  • + 20 physical damage

  • + Passive: Lifesteal: Absorbs 15% of normal damage to the HP bar

  • Great Sword:

  • + 20 points of physical damage.

  • + 30 points of physical resistance

  • Power of Speed:

  • + 20 armor penetration points

  • + 40% attack speed

  • Arctic Blade:

  • + 20 physical damage points

  • + 20 magic defense points

  • Passive: Frost Touch: Reduces target's basic attack speed by 30%

  • Lighting Amulet:

  • + Restores 2 HP/s

  • 35% attack speed

  • Passive: Recharge: each basic attack grants yourself 5% attack speed

  • Violent:

  • + 600 HP

  • 15 attack speed

  • Sword of Victory:

  • + 30 physical damage

  • 20 magic defense

  • Passive: Exorcism: each basic attack reduces the opponent's mana by 20

  • Thor Hammer:

  • + 25 physical damage

  • + 25% attack speed

  • Passive: Flash - each basic attack deals 25% damage to the target of 100 magic damage

  • Double Edged:

  • + 35 physical damage

  • + 150 HP

  • Passive: Double edged: every basic attack sacrifices the player's 15 HP to deal 30 extra physical damage

  • Nether Thorn:

  • + 40 physical damage

  • + 15% crit chance

  • Passive: Puncture reduces target's physical defense by 15% (does not affect buildings), lasts for 6s

  • Penetrating Blade:

  • + 45 physical damage

  • Passive: Perforating increases physical armor penetration by 35%

  • Mess Around:

  • + 45 physical damage

  • + 15% cooldown

  • Passive: Mess Around heals himself for 10(+grade*2) heals

  • Blackrock Great:

  • + 45 physical damage

  • + 30 physical defense points

  • 200 HP

  • Passive: King Suppression (Melee): Attack has a 30% chance to stun for 1.3s

  • Energy Hammer:

  • + 50% attack speed

  • + 20 armor penetration points

  • + 15% crit chance

  • Passive: Energy Filling: Restores 2 mana/second for every basic attack

  • SkyFall Gun:

  • + 40 physical damage

  • + 10% crit chance

  • Passive: Heaven Fall : Each basic attack deals 4% more damage on Max HP

  • Speed Bow:

  • + 70% attack speed

  • Passive: Heaven Fall : Each basic attack deals 4% more damage on Max HP

  • Red of Pain:

  • + 50 physical damage

  • + 20% crit chance

  • Passive: Hurt : Each basic attack deals 4% more damage on Max HP

  • Horn of Charge:

  • + 30 physical damage

  • + 30% attack speed

  • Invigorating Aura : grants allies 25% physical attack and 20% attack speed

  • Magic Crystal: + 100 magic power

  • Jade: +10% cooldown

  • Immersion book: + 10 armor piercing

  • Essence Stone: + 50% Magic Reply

  • Fire Magic Book: + 20 magic power points

  • Staff: + 35 physical damage

  • Magic Ring: + 400 MP

  • Searing Spear:

  • + 20 physical damage

  • 10 crit chance

  • Passive - Burn: Each hit grants 20 bonus magic damage, lasts 3 second

  • Divine Fruit: + 65 magic damage

  • Refining:

  • + 35 magic damage

  • 15 physical defense

  • Passive - Killer: Every time you kill a hero, magic damage is increased, up to 20 times, the effect ends when the player is killed

  • Magic: Passive - Magic: Every time you kill a hero, increase magic damage, up to 20 times, the effect ends when the player is killed

  • Life emerald:

  • + 300 HP

  • + 10% cooldown

  • Passive - Law suction: increase magic lifesteal by 10%

  • Holy Water: + 80 magic damage

  • Bone DiP Wand:

  • + 70 magic damage

  • Passive - Bone Soaking: + 35 % Magic Penetration

  • Source of Magic:

  • + 70 magic damage

  • 1 point/second magic

  • + 50 magic replies

  • Passive - Bone Soaking: + 35 % Magic Penetration

  • Flame Amulet: + 40 magic damage

  • 2 HP/s

  • 50 magic replies Passive- Aura-Scorching: Burns nearby enemies for 20(+0.1)/sec magic damage Bone Reduction:

  • + 40 magic damage

  • 2 HP/s

  • 50 magic replies

  • Passive - Aura-Scorching: Burns nearby enemies for 20(+0.1)/sec magic damage

  • Avalon Shield:

  • + 80 magic damage

  • + 35 magic defense

  • 50 magic replies

  • Passive - Avalon Bless: Every time you kill a hero, your magic damage lasts for 3 seconds

  • Brust Staff:

  • + 100 magic damage

  • + 35 magic defense

  • + 50 magic replies

  • Skill - initiative: Magic Shock (18s cooldown). Using will deals 300(+0.5) magic damage

  • Life Drop:

  • + 400 HP

  • + 400 MP

  • Passive - Life Drop: Reduces cooldown by 15%. Increases magic healing by 10%

  • Royal Crown:

  • + 65 magic damage

  • + 400 HP

  • Skill - Royal Power: silences enemy Metasoul for 5 seconds

  • Source of Magic:

  • + 80 magic damage

  • + 200 MP

  • + 2 MP/sec recovery

  • Passive: Source: +7% Movement Speed

  • Hotan Cane:

  • + 120 magic damage

  • Passive - Farling: 30% increased magic damage

  • Magic Wand:

  • + 700 MP

  • + 50% mana regeneration

  • Passive - Source: + When using an attack skill. The remaining MP will deal damage to the target (7%) (2s cooldown/time)

  • Magic Sword:

  • + 60 magic damage

  • + 2 HP/s

  • + 50% attack speed

  • Passive - Magic Sword: Each basic attack deals an additional 15(+0.15) magic damage to the target (affects buildings)

  • Angel gift:

  • + 70 magic damage

  • + 300 HP

  • 10% cooldown

  • Passive - GIFT: Increases magic healing by 20%

  • Elf Taliman: + Restores 2 HP/sec

  • Wooden Shield: + Increases physical defense by 15 points

  • Ring of Frost: + 20 magic defense points

  • Life Necklace: + 200 MP

  • Rock Armor: + 30 physical defense points

  • Cold Ice: + 30 magic defense points

  • Moon Spar: + 400 MP

  • Hate: +10 movement speed

Passive - Hate: reduces target's attack speed by 20% on basic attacks for 3 seconds

  • Healing Shield:

  • + 450 HP

  • 3 HP/s

  • Teleport Gem: Skill - Send (25s cooldown): Flash to target within 15m

  • Shield of Unity:

  • + 20 physical defense points

  • + 25 magic defense points

  • + 150 MP.

  • Aura Guardian: within 15m distance increases physical resistance by 15%

  • Blade Amor:

  • + 65 physical defense points

  • + 35 magic defense points

  • + 150 MP.

  • + Skill - rebound (20s cooldown): After use reflect the injured in seconds 85% to each other

  • Steel Protection:

  • + 500 HP

  • + 60 physical defense points

  • Passive - steel protection: when attacked by a hero increases physical defense by 2. Maintain 10s

  • Abominable Armor:

  • + 700 HP

  • + 20% attack speed

  • + 30 movement speed

  • Passive - Hate: Reduces enemy's attack speed by 20%. Maintain 3s

  • Amulet of Frost:

  • + 50 magic defense points

  • + 450 HP

  • 3HP/sec

  • Skill - Magic Shield (30s active): Activation will increase allied defense within the range by 100 points. Maintain 6s

  • Guardian of Life:

  • + 700 HP

  • Passive: Increases HP by 200, Recovers HP by 1% HP/sec

  • Staff of Protection:

  • + 45 physical defense points.

  • + 50 magic defense.

  • 400 HP

  • 150 MP Guardian Aura: Increases allies' physical defense for 15m by 15%

  • Fast Walking: + 60 movement speed

  • Defensive Shoes:

  • + 80 movement speed

  • 15 physical defense points

  • 10 magic defense points

  • Back to Blue Shoes:

  • + 80 movement speed

  • + 150MP

  • Skill (20s cooldown): heals allies within 15m 100 MP Assau

  • lt Shoes:

  • + 80 movement speed

  • 15 physical damage

  • 10 attack speed

  • Magic Shoes:

  • + 80 movement speed

  • 30 magic damage

  • Passive- Magic Mastery: reduces target's magic defense by 10 (only works on heroes), lasts 1.5s

  • Transport Shoes:

  • + 60 movement speed

  • Send skill (25s cooldown): jumps to the target 15m away

Last updated