⚙️Complementary equipment
Potion : Recover 200 HP in 20 seconds
Mana Potion: Recover 200 MP in 20 seconds
Compensation Axe: +50 HP Passive: Deals 30 extra damage when dealing damage to normal and jungle monsters
Amor Piercing: +15 armor penetration
Long Sword: + 10 armor penetration
Spear: + 8% Crit
Ring of thunder: + 15% Attack speed
Hammer: + 15 physical damage
Great Axe: +20 physical damage
Ling Crushing: + 20 physical damage + 10% crit chance
Thunder Gloves: +45 physical damage
Dracula Ring:
+ 20 physical damage
+ Passive: Lifesteal: Absorbs 15% of normal damage to the HP bar
Great Sword:
+ 20 points of physical damage.
+ 30 points of physical resistance
Power of Speed:
+ 20 armor penetration points
+ 40% attack speed
Arctic Blade:
+ 20 physical damage points
+ 20 magic defense points
Passive: Frost Touch: Reduces target's basic attack speed by 30%
Lighting Amulet:
+ Restores 2 HP/s
35% attack speed
Passive: Recharge: each basic attack grants yourself 5% attack speed
Violent:
+ 600 HP
15 attack speed
Sword of Victory:
+ 30 physical damage
20 magic defense
Passive: Exorcism: each basic attack reduces the opponent's mana by 20
Thor Hammer:
+ 25 physical damage
+ 25% attack speed
Passive: Flash - each basic attack deals 25% damage to the target of 100 magic damage
Double Edged:
+ 35 physical damage
+ 150 HP
Passive: Double edged: every basic attack sacrifices the player's 15 HP to deal 30 extra physical damage
Nether Thorn:
+ 40 physical damage
+ 15% crit chance
Passive: Puncture reduces target's physical defense by 15% (does not affect buildings), lasts for 6s
Penetrating Blade:
+ 45 physical damage
Passive: Perforating increases physical armor penetration by 35%
Mess Around:
+ 45 physical damage
+ 15% cooldown
Passive: Mess Around heals himself for 10(+grade*2) heals
Blackrock Great:
+ 45 physical damage
+ 30 physical defense points
200 HP
Passive: King Suppression (Melee): Attack has a 30% chance to stun for 1.3s
Energy Hammer:
+ 50% attack speed
+ 20 armor penetration points
+ 15% crit chance
Passive: Energy Filling: Restores 2 mana/second for every basic attack
SkyFall Gun:
+ 40 physical damage
+ 10% crit chance
Passive: Heaven Fall : Each basic attack deals 4% more damage on Max HP
Speed Bow:
+ 70% attack speed
Passive: Heaven Fall : Each basic attack deals 4% more damage on Max HP
Red of Pain:
+ 50 physical damage
+ 20% crit chance
Passive: Hurt : Each basic attack deals 4% more damage on Max HP
Horn of Charge:
+ 30 physical damage
+ 30% attack speed
Invigorating Aura : grants allies 25% physical attack and 20% attack speed
Magic Crystal: + 100 magic power
Jade: +10% cooldown
Immersion book: + 10 armor piercing
Essence Stone: + 50% Magic Reply
Fire Magic Book: + 20 magic power points
Staff: + 35 physical damage
Magic Ring: + 400 MP
Searing Spear:
+ 20 physical damage
10 crit chance
Passive - Burn: Each hit grants 20 bonus magic damage, lasts 3 second
Divine Fruit: + 65 magic damage
Refining:
+ 35 magic damage
15 physical defense
Passive - Killer: Every time you kill a hero, magic damage is increased, up to 20 times, the effect ends when the player is killed
Magic: Passive - Magic: Every time you kill a hero, increase magic damage, up to 20 times, the effect ends when the player is killed
Life emerald:
+ 300 HP
+ 10% cooldown
Passive - Law suction: increase magic lifesteal by 10%
Holy Water: + 80 magic damage
Bone DiP Wand:
+ 70 magic damage
Passive - Bone Soaking: + 35 % Magic Penetration
Source of Magic:
+ 70 magic damage
1 point/second magic
+ 50 magic replies
Passive - Bone Soaking: + 35 % Magic Penetration
Flame Amulet: + 40 magic damage
2 HP/s
50 magic replies Passive- Aura-Scorching: Burns nearby enemies for 20(+0.1)/sec magic damage Bone Reduction:
+ 40 magic damage
2 HP/s
50 magic replies
Passive - Aura-Scorching: Burns nearby enemies for 20(+0.1)/sec magic damage
Avalon Shield:
+ 80 magic damage
+ 35 magic defense
50 magic replies
Passive - Avalon Bless: Every time you kill a hero, your magic damage lasts for 3 seconds
Brust Staff:
+ 100 magic damage
+ 35 magic defense
+ 50 magic replies
Skill - initiative: Magic Shock (18s cooldown). Using will deals 300(+0.5) magic damage
Life Drop:
+ 400 HP
+ 400 MP
Passive - Life Drop: Reduces cooldown by 15%. Increases magic healing by 10%
Royal Crown:
+ 65 magic damage
+ 400 HP
Skill - Royal Power: silences enemy Metasoul for 5 seconds
Source of Magic:
+ 80 magic damage
+ 200 MP
+ 2 MP/sec recovery
Passive: Source: +7% Movement Speed
Hotan Cane:
+ 120 magic damage
Passive - Farling: 30% increased magic damage
Magic Wand:
+ 700 MP
+ 50% mana regeneration
Passive - Source: + When using an attack skill. The remaining MP will deal damage to the target (7%) (2s cooldown/time)
Magic Sword:
+ 60 magic damage
+ 2 HP/s
+ 50% attack speed
Passive - Magic Sword: Each basic attack deals an additional 15(+0.15) magic damage to the target (affects buildings)
Angel gift:
+ 70 magic damage
+ 300 HP
10% cooldown
Passive - GIFT: Increases magic healing by 20%
Elf Taliman: + Restores 2 HP/sec
Wooden Shield: + Increases physical defense by 15 points
Ring of Frost: + 20 magic defense points
Life Necklace: + 200 MP
Rock Armor: + 30 physical defense points
Cold Ice: + 30 magic defense points
Moon Spar: + 400 MP
Hate: +10 movement speed
Passive - Hate: reduces target's attack speed by 20% on basic attacks for 3 seconds
Healing Shield:
+ 450 HP
3 HP/s
Teleport Gem: Skill - Send (25s cooldown): Flash to target within 15m
Shield of Unity:
+ 20 physical defense points
+ 25 magic defense points
+ 150 MP.
Aura Guardian: within 15m distance increases physical resistance by 15%
Blade Amor:
+ 65 physical defense points
+ 35 magic defense points
+ 150 MP.
+ Skill - rebound (20s cooldown): After use reflect the injured in seconds 85% to each other
Steel Protection:
+ 500 HP
+ 60 physical defense points
Passive - steel protection: when attacked by a hero increases physical defense by 2. Maintain 10s
Abominable Armor:
+ 700 HP
+ 20% attack speed
+ 30 movement speed
Passive - Hate: Reduces enemy's attack speed by 20%. Maintain 3s
Amulet of Frost:
+ 50 magic defense points
+ 450 HP
3HP/sec
Skill - Magic Shield (30s active): Activation will increase allied defense within the range by 100 points. Maintain 6s
Guardian of Life:
+ 700 HP
Passive: Increases HP by 200, Recovers HP by 1% HP/sec
Staff of Protection:
+ 45 physical defense points.
+ 50 magic defense.
400 HP
150 MP Guardian Aura: Increases allies' physical defense for 15m by 15%
Fast Walking: + 60 movement speed
Defensive Shoes:
+ 80 movement speed
15 physical defense points
10 magic defense points
Back to Blue Shoes:
+ 80 movement speed
+ 150MP
Skill (20s cooldown): heals allies within 15m 100 MP Assau
lt Shoes:
+ 80 movement speed
15 physical damage
10 attack speed
Magic Shoes:
+ 80 movement speed
30 magic damage
Passive- Magic Mastery: reduces target's magic defense by 10 (only works on heroes), lasts 1.5s
Transport Shoes:
+ 60 movement speed
Send skill (25s cooldown): jumps to the target 15m away
Last updated